

Although a free-spirit and of a darker trade, he often finds himself empathizing, pitying, and even going soft on many of his targets. His abilities are not to be questioned, but his heart can be. He tends to carry a merry air about him, enough so that it's possible to forget he's a killing machine from time to time. And he makes it a point to show he has no qualms with killing - usually. He takes his jobs seriously and will carry them out no matter what, even against his better judgement. But he's been known to cover up for a target or two in his time.
Joyous, well-taught, and well-mannered when he wants to be, he has a natural charisma that makes it easy for people to attached to him, and vice-versa. Although he vastly prefers the company of good wine and good women (and in few rare cases, good men) over pretty much everything else. Despite his carefree nature he takes his interests quite seriously, and still tries to perfect his craft and enhance his knowledge when he gets the chance.

Andrei al Sertac - Father and head of the Al Sertac Merc. Company. A ruthless and cunning man like no other, but with an unmistakable soft spot for his eldest son.
Rosa al Sertac - Wife of Andrei and mother of Androv and Stukov, she was a captain in the Hylian guard before seduction, but her history in the guard was always clouded with reports of her callous ruthlessness, sharp tongue, and even sharper blade.
Stukov al Sertac (Stu) - Younger brother to Androv by five years, he has none of his elder brother's abilities but twice the loyalty to the family business and a keen mind for business. Although he may not be in good standing for field missions, he may still make a fine leader one day.

The Starsmith he calls himself. His magic arises from a curious mentor he had as a child. Although he was supposed to be teaching the young boy more traditional magics, he was allowing Androv to participate in, and gain from, experiments the old wizard was running. The experiments were an attempt to harness natural internal and external energy into a more solid matter, a form that could be used as a weapon. And the man thought the boy perfect for these experiments - although he showed all the signs of being magically talented, his performances fell short of even average. Determines to find a way to put the Sheikah's natural abilities to use, the two spent years perfecting the ability.
He is now able to draw weapons from thin air - materialize them. Although they are not of metal, nor even of this world, they carry the same bite that any other would. He can craft anything from a dagger, to a halberd, to a bow out of thin air.
Starsmith Spells:
Craft Melee Weapon: Melee Spell
Craft Ranged Weapon: Ranged Spell

He carries no actual weapons, though his extensive training as a child has left him with basic proficiency in all melee weapons, with a particular fondness for dual-wielding sabers. Though his lack of physical strength means wielding traditional the same way that he does his starstruck weapons is something of an impossibility as he has left much of his adult life to perfecting his ability to wield his prized ethereal weapons.

Agile and Smart, but not much in the way of Brawns. Messed up moral compass leads to some socially awkward decisions at times. Good at keeping to the shadows and hiding, for a good reason. Rather fragile despite his training because he focused so much on magic and his more athletic abilities.

Heir to Al Sertac Mercenary Company, he was raised to be among the best in the mercenary group. His training however, was more than just combat oriented, as his parents were fully aware that a trained murder machine lack in the social graces and aptitude that is required for maintaining and expanding a successful band of sell-swords. So from the age of four his training alternated between raw combat and proper schooling. He would learn the most effective way to kill someone one day, and how to pretend to be sad that the person was killed the very next. It was harder to insulate him from the greater world as it was the other students. Eventually the young boy's curiosity grew too great, and his parents, fearing that it might destroy their hard work, allowed him to leave the compound chaperoned from time to time until he was 15, at which point he was granted free passage. The other students had no such freedom, indeed, they weren't even aware the point behind such freedoms and such a life, but Androv quickly came to prefer the life on the outside over his soldier's life.
Outside, his natural looks and confidence served him well, if not to embarrass him, at first. It was something of an adjustment, being exposed to things such as sex, alcohol, and other worldly pleasures for the first time. And as much as his parents warned him against it, both he and they knew it was foolish to try to stop him. He found himself slowly gathering what he heard referred to as "friends." First it was simply by coincidence that he would see the same people on his way out, eventually he became comfortable with them, and this new type of relationship that did not exist within the compound and his fellow students. They weren't "Friends" they were fighters, comrades, cutthroat and ruthless, there was no room for niceties. Hell, most of the students didn't even know what these niceties were, as they were no better than trained slave-dogs. This had always bothered the young man, but as he became more and more aware of the outside world, it grew on his conscious even more.
And it seemed his tales of the outside weren't completely falling on deaf ears within the compound. Two others seemed to be increasingly interested in his stories, in wanting to experience it themselves. One of them was a woman, his elder by four years, and the star assassin of the group. The things she had seen bore no comparison to his own, who had yet to be sent on a single mission, but she had never been able to learn about the outside world. And so they traded stories, him of the wonders that awaited, and her of the horrors. And so the years went by.
It wasn't long before the woman grew tired of the compound, and confident if not cocky in her abilities, seduced the young boy in an albeit clumsy manner to gain his aid in escaping the compound. He was 19. Although she managed to get out with no problem, his guilty conscience and ties left him back, and he pretended to have been chasing her in order allow her to escape with no effort. However his stay was short-lived, as within the next two years he found himself leaving the compound more and more until one day, he simply didn't come back. He had enough funds to survive, and he wanted to leave. Technically there was no curfew on him anymore, and sure his parents might - no, would - search for him, but it wouldn't be hard to avoid capture.
In the years since, Androv has found himself wandering yearly between Clock Town and the Castle City, attracted to the big city life. He has found himself in the acquaintance of, and employment of, a variety of merchants and nobles. Although he is now a freelancer, his abilities pretty much leave him with one choice in life. One choice which he's not particularly against, just as long as there's food, women, and wine after.
((All Stats in this post will ultimately reflect pre-Charagen. Transferred XP will be added on and tallied in a separate post))


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