Name: Belkana Hamunuya Other Aliases: She often goes by “Bella,” telling people to call her that if they can’t pronounce her name. Age: 40 Gender: Female Race: Gerudo Archetype: Spiritualist Physical Description: Being a Gerudo as old as she is, one might consider that Belkana had outlived her usefulness in ensuring the Gerudo species can survive. Other men who see her, however, might believe that she’s got it going on, even near the end of her prime. Her height is around 5 feet, 11 inches, and her weight is around 135 pounds. She intimidates men smaller than her based on her size, but they’re mostly intimidated by her darkened skin tone common amidst all Gerudo. Some women even feel threatened due to her bodacious bust size. Her eyes retain a deep amber color, but there is some cloudiness in her right eye from some prior injuries. She can see out of it just fine, but she knows she'll go blind in that eye if she's not careful. Her natural, original hair color is fire red, but has darkened over time to a garnet red shade as time progressed. Her hair parts down the center and falls down to her chest. Her build allows her to utilize both magic and weapons, striking a perfect balance between the two. To complement her darkened skin tone, her hands and the nape of her neck have rune–like tattoos inked into them, some of which sometimes glow when she is deeply focused into casting magic. Her usual attire consists of average clothing found in Gerudo culture, with some added flair acquired from standard Hylian culture. On her upper body is a strapless blouse adjusted and tailored to her body, similar to what most Gerudo wear in the desert. Her arms are covered from her wrists to her elbows in leather wraps that protect her arms during melee and weapons combat. Over her lower body is a sarong draped over her left leg, accompanied by short pants underneath the design. Said short pants only cover her legs down to just below the knees. Over her feet are gladiator-style sandals that function as open-toe shoes, but extend up her legs all the way to just below her knees. The color scheme on the outfit varies, but she enjoys typically wearing purples, browns, and yellows on her body, though the color of her leather wrist guards and sandals retain a tan color. Lastly, she wears an ornate necklace with a blue gemstone embedded in the center. This necklace is a memento of her late mother, and she never takes it off. Personality: Belkana plays it cool with every interaction she has. She’s calm, courteous, and understanding of others. She genuinely enjoys being among the company of others, whether they share her views or not. She enjoys conversing and debating with people, and is genuinely happy to teach or discuss anything with anyone to either clear misconceptions or learn something new herself. She likes to dote on people and treat them nicely, meaning nothing else by her actions other than just wanting to be a nice person. This is her inner personality that shines through with her interactions. Her outer personality, on the other hand, gives other people the impression that she is incredibly smug or superior. She always wears a smile on her face that gives the impression of being condescending, and she tends to unintentionally treat others as if they’re children. She can be neutral–faced, stone–faced, or always have a smile plastered on, but it’s actually impossible to see her angry or frowning. In the event that she is ever mad at someone…well, needless to say it didn’t end well for them. Family: Belkana had a mother named Annell Hamunuya, a proud Gerudo twenty–five years her senior. Unfortunately, she died during the last leg of the Thirty Years War, killed in a battle three years before the white peace was declared. She stayed with her biological father, Ammon Thistane, after her mother’s death, but decided to leave and explore the world after seven years under his care and tutelage. She visits her father as often as she can, and the two remain on good terms. Weapons & Talents: Belkana is talented with the glaive series of weaponry that Gerudo infantry use. She carries a glaive around that is special to her. The pole of the weapon is three inches shorter than she is, but combined with the blade stands to three inches taller than her. For ease of travel, a folding mechanism was built into the center of the pole that allows the glaive to fold in half for easy packing and carrying. The glaive’s blade is of standard design, though the metal is cut a little thicker than the usual make. The reason for this is that the unsharpened part of the glaive has a hook in it, used to catch melee weapons coming at Belkana and disarm her enemies. In modern times, this type of weapon would be called a Guisarme. Magical Talents: Belkana uses the Fire and Spirit elements with her magic. She is still trying to figure out what she can do with the Spirit element alone, as it is not a very well understood form of magic. But for the time being, she can utilize this element as a form of telekinesis to levitate objects to suit her whims. She also augments her Fire magic with the Spirit element for the purposes of forming and streamlining the element as best she can. Depending on the amount of augmentation used, the state of her spells can change. The more Spirit energy used, the more the composition of the flames change. In this instance, they take on a purple glow, gain some transparency, and damage enemies using the Spirit element. Otherwise, her attacks take on the Fire element. Strengths & Weaknesses: Belkana is an expert of travel and survivalism. Her time spent traveling has taught her how to better ration food, which in turn taught her how to survive on less food and decrease her stomach size. At best, she can subsist on only one full meal a day. At worst, she can go up to five days without food before succumbing to hunger. This skill cultivated across many years of travel, and she recognizes that it’s not a healthy skill to have. This skill has ingrained itself into her as a form of habit, though, so breaking it has been difficult. Still, it has its perks when necessary, especially when out in the middle of nowhere and food is scarce. To compensate for this, she keeps three skeins for water on her person at all times, and always makes sure they’re filled to capacity in the case of emergencies and necessities. One of her biggest strengths is her ability to read people. She uses no form of magic to do this, but through simple interactions with others, she can usually catch something that informs her of someone’s true nature. By investigating their tells, their mannerisms, and their quirks, she can easily lock onto what people are like and what some of their general thoughts are. In this same sense, she’s difficult to get a read on because of her demeanor and her behavior, which often overwhelms the senses, sometimes with desire, other times with anger. Still, whether she can get a read on someone or not, she only acts and treats others with the best of intentions, and she expects others to show her the same courtesy. History: Belkana was born into Gerudo society on the wrong side of a war. During the first six years of her life, she and her mother lived happily as a mother-daughter relationship could be. Then at the age of seven, her mother was around less and less. Sure, she still got to see her, but only every so often now, as her relief from duty was temporary. Anytime her mother suffered an injury in the field, she would ship back to the desert to spend time as much time with Belkana before she had to ship out again. The days were numbered, this much was true, but Belkana enjoyed the limited days she spent with her mother while she still had them. When Belkana was 17 (three years before the war ended), however, she expected to see her mother returning from the war once again to visit, and maybe even stay for good. The one who greeted her instead was her mother's commanding officer, and she feared the worst. Indeed, Annell Hamunuya had lost her life in battle trying to bite off more than she could chew to get back to Belkana. Enclosed in a package to her daughter was a letter, a spear blade, and a wallet containing money. Through her tears, Belkana read in the note, best described now as her mother's will, that Annell had left everything she owned to her daughter, including the identity of her father: A man by the name of Ammon Thistane, who lived in Rauru. The letter implored Belkana to meet her father at least once in her life. The last thing she read before breaking down into tears was that her mother truly loved her and always would. A year passed, and when Belkana was 18 (two years before the war ended), she received a letter from someone claiming to be Ammon Thistane. The writing claimed that he heard about Annell's passing and was very sorry for her loss. Just as Annell's will had spoken, this man was indeed Belkana's father, and had even given her directions to finding where he currently lived. She was set to deploy on her first mission the next day to help the Gerudo rise to prominence in the Evil King's Forces, but upon seeing this letter, she decided to abandon the line of duty, setting off in the middle of the night to find this man and the location in which he lived. Belkana was taking a serious gamble by leaving the Gerudo, but she felt that she was making a sensible choice. If she laid down her life for the army, then her mother's final request of her would mean nothing. Finally, after days of travel, she discovered a small estate bordering the East Hyrule Field and the Trilby Highlands. This was the home of Ammon Thistane, and upon meeting him, he was far beyond anything Belkana could have expected. He was a tall, strong man with blue eyes, but his appearance was marred by scars, a lack of hair, and more importantly, a dark brown skin color, darker than Belkana's own. They stood there staring at each other for a few moments, neither knowing what to say to each other. Finally, Ammon spoke something out to her...a name. Her name. And her first instinctive response was to call him "father." The two embraced immediately after, finally united as father and daughter. For seven years, between the ages of 18 and 25, the two lived together on this homestead away from the world's watchful eye. Belkana would learn that in addition to farming, Ammon was also an accomplished sorcerer with the elements of Wind, Water, Forest, and Light at his back. The reason he was able to live on his own for so long was because of his abilities. He could use them to speed up crop growth and plant growth. She wanted to learn how to use magic to live better, if such a thing were possible. He responded by testing her aptitude to see what element(s) were best suited for her. They learned that Belkana had potential with the Fire element, and she learned how to do tasks and make magic with it. Some of what she learned was self-taught, while Ammon taught her the rest. Eventually, she could perform feats with Fire magic that weren't exactly special, but deserved recognition based on how far she had come. After those seven years of living with her father and learning both magic and history, she was happy to be living with an attentive family member. And yet there was something more within her...a longing for something. Seven years on the homestead was great, but in this timeless land, there wasn't much to see. She wanted to get out into the world and see for herself what lay across it, which would involve long travels away from home. And as she anticipated, Ammon was saddened to hear that she was leaving, but he understood the necessity behind it. He told her that she was free to return to the homestead whenever she wished, as this was always going to be her home. For the last fifteen years, she's traveled around the world, returning to the homestead every so often. In her travels, she saw many sights and met many people. She never returned to any Gerudo settlement in the desert, not knowing what might happen to her for returning after abandoning the line of duty some years back. It was possible that nothing would happen to her, but she didn't want to leave anything like that to chance. In this time, she mastered Fire magic and learned Spirit magic. She’s still trying to figure out how to delve into specifics of the Spirit element, but she’s learned to sense magic around her and control fire more telekinetically than she could just by manipulating the element alone. The truth is that she's been going around helping other people with their problems. She's out to prove that just because the Gerudo took the evil side in the war doesn't mean they're all bad people. She wants to be as helpful she can to as many people as she can, and she'll stop at nothing to prove that. She just wants to be good. Whether people would believe her good intentions was up to them.