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Location Descriptions

Discussion in 'Lore Repository' started by Kaepora Gaebora, Apr 6, 2017.

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  1. Kaepora Gaebora

    Kaepora Gaebora Your Friendly Neighbourhood Owl Sage

    Apr 19, 2016
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    For the sake of convenience and easier reading, the lore from the Location Forums and Subforums has been compiled here. Location descriptions are ordered roughly east-to-west.

    Haunted Forest

    Children are warned by their parents never to venture into the Haunted Forest lest they become lost in the dark and foreboding trees which seem to shift locations and end up kidnapped by Skull Kids. Cartographers have long since decided that mapping the forest is a fruitless endeavor, landmarks seemingly changing places at random. The outskirts of the Haunted Forest are generally considered much safer to navigate, though safe is a relative term considering the abundance of poes and stalchildren. To the east is West Hyrule Field.
    • Forest Haven
      A section of the woods known as Kokiri Forest was burned at the height of the Great War, though the exact cause of the fire remains unknown to this day. In the fire, the Deku Tree was scorched and killed, but in his final moments blessed his Kokiri children with the ability to leave the forest. With no place else to go, the majority of the Kokiri scattered throughout Hyrule to join the rest of society, though a small population of Kokiri took up residence in Forest Haven on the outskirts of the Haunted Forest, too anxious to venture far from the trees. The presence of a Great Fairy Fountain keeps the Haven free from poes and stalchildren.

    Tantari Desert

    An ancient desert as old as Hyrule itself, and ancestral homeland of the Gerudo. The landscape is hot and dry, barring the exception of few oases essential for any adventurers to stop at. The deep desert is treasurous to traverse, with burrowing predators and Bulblin raiding parties dotting the landscape. Venturing too far west is considered near to suicidal, as there are furious sandstorms and the presence of a giant Molgera queen and her children, as well as Moldarachs. To the northeast is West Hyrule Field. To the southeast is Parapa Canyon, the only passage to the Ordona Plains. However, the canyon pass is blocked by Eox, a massive stone golem, and passage through to the Plains is currently impossible.
    • Gerudo Valley
      A valley in the more livable outskirts of the desert that the Gerudo tribe calls home. The Gerudo Fortress was destroyed during the Great War, as part of a counter-attack against the Evil King, but a smaller settlement has taken its place while other Gerudo choose to live a more nomadic life. Due to the Evil King’s Gerudo heritage and the race’s historical reputation as thieves, they tend to be looked on with suspicion if not outright hostility by outsiders, and are wary of outsiders in return.
    • Twilight Enclave
      Formerly the Arbiter’s Grounds, the ancient prison has been converted into a home for the Twili trapped in Hyrule. During the Great War, the Twili were called upon to fight. Those who crossed over through the Mirror of Twilight were blessed by the Light Sage to be able to survive in the Light World without forcibly becoming shadows. However, the Mirror of Twilight was shattered during an attack by the Evil King’s forces and several fragments stolen and lost, trapping those Twili and their descendents in Hyrule. To this day the Twili guard the remaining shards of the Mirror, hoping that one day the lost shards will resurface and they may be able to go home.

    West Hyrule Field

    The western half of the large fields that surround the Harkinian Ruins. The western half has more settlements and hamlets dotting the landscape, in no small part due to the foundation and efforts of the Order of Rauru following the defeat of the Evil King. To the east is East Hyrule Field and the Harkinian Ruins. To the west is the Haunted Forest. To the southwest is the Tantari Desert.
    • Rauru Village
      Near the center of the territory is Rauru Village, where the Order of Rauru calls home. The population is primarily made up of Hylians, though others are welcome so long as they embrace the Golden Goddesses' teachings. Relations are tense with Kasuto Village, which maintains a freer attitude.

    Harkinian Ruins

    The ruins of what was once a thriving city and the center of Hyrulean civilization, Castle City is now the Harkinian Ruins, home to the remnants of the Evil King’s Army, the vast majority being Stalfos. Years after the Evil King’s defeat, his army has devolved into a fraction of what it once was, though what is left of the city is still controlled by it. The ruins play host to raiding parties which continue to strike terror into the other people of Hyrule, though there is a great deal of infighting among rival clans and groups which have formed.
    • Castle Dragmire
      Renamed after the Evil King himself, Castle Dragmire was formerly Hyrule Palace. It now serves as the primary base of operations for the army remnants residing in the ruins, though the castle is largely ruined itself as well. Much knowledge has been lost in the burning of the Royal Library, and most of treasures once stored safely in the castle have been stolen and possibly lost forever.

    East Hyrule Field

    The eastern half of the large fields that surround the Harkinian Ruins. Much of the Field is wild, but tiny settlements and hamlets dot the landscape where farmers have attempted to start bringing life to the land again after the Evil King's reign. To the north and east are the Trilby Highlands. To the west is West Hyrule Field and the Harkinian Ruins. To the southeast is Midoro Swamp.

    • Kasuto Village
      Near the border to the Trilby Highlands is Kasuto Village. It is one of the oldest settlements of Hyrule, and rumored to be linked to the ancient Sheikah. Those too few Sheikah who yet remain call this place home, along with Hylians and some others. Kasuto prides itself in its independence from Rauru Village's influence, and relations between the two villages are tense.

    Trilby Highlands

    The mountain range surrounding Death Mountain that gradually turns from rocky, plantless terrain into verdant green hills as one travels further south and east. Mountains include Mount Crenel, Dragon Roost, and Mount Eldin, as well as Snowpeak to the far, far north of the range. To the north is Death Mountain. To the south and west is East Hyrule Field.
    • Hera Outpost
      On the border where the land starts to become green sits a small settlement constructed around the looming Tower of Hera. Hera Outpost is home to a variety of races, and rumours abound about the ominous tower, which has remained magically sealed and impregnable since the reign of the Evil King ended. Hera Outpost is a smaller settlement, but more militaristic. Their leader, a Captain in the last remnants of the Hyrulean military, keeps things orderly and well protected.

    Death Mountain

    The largest mountain in Hyrule which serves as the ancestral homeland of the Goron race. It and the nearby area have treacherous volcanic terrain if one strays too far from the relatively safer footpaths marked by travellers. Open flowing lava and fire spouts are a common sight. To the north, the mountainous terrain grows progressively colder and more barren until eventually reaching an an unpassable icy wasteland. To the south and east are the Trilby Highlands.

    • Talus Cave
      Carved into the mountain is Talus Cave, the last remaining settlement of the Gorons in Hyrule. Remnants of the Evil King’s mines and ore refineries remain, some partially dismantled and others used by the Gorons who decided not to return to mining by hand as they did before the war. The mines are still active, and many other settlements rely on shipments of refined ore from Talus.

    Midoro Swamp

    A swamp in southwestern Hyrule, home to unique flora and insect life that can’t be found anywhere else in the country. It is home to many Lizalfos tribes, who tend to live nomadic lifestyles in the swamp and have little in the way of permanent settlements. The landscape consists of lush trees and boggy mires. To the north and west is East Hyrule Field. Far to the east, the mires become thick and treacherous and rumour has it that passage out of the eastern swamp is blocked by a nest of Gohmas, including an Armogohma queen. Travel in that direction is suicidal.

    • Blue Maiden
      Blue Maiden is a settlement born out of necessity. During the war one of the evil king’s monsters, a giant slug named Derazoru, was used to guard the Water Temple. The giant slug oozes a venomous substance wherever it crawls, and nestled deep in the water source of the temple, its poison has polluted Lake Hylia and Zora’s Domain to the point where the Zora can no longer live there. Though Blue Maiden is a Zora settlement, a population of Lizalfos from the swamp tribes have settled there are well, ostensibly to keep a careful watch over the Zoras who have taken up residence in their homeland. Relations between the two races are tense, both due to taking opposing sides in the Great War and due to territorial disputes.
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