We've all used at least one NPC; problem is, other people might go to the place where they live and have zero information to work with. I figured hey, why not set up something so we can keep track and maybe provide some background details on them? So, here it is; template provided for ease of access and all that jazz. Name: Gender: Race: Physical Description: Personality: Family: Weapons, magic, and skills: Strengths and Weaknesses: Location: History: ------------------ Spoiler: Capri Corin Gender: Female Race: Hylian Physical Description: An attractive woman in her mid-30s, she has deep black hair worn long and loose, with soft blue eyes. Wears very casual clothing, specifically a light blue ankle length full skirt. A loose and flowing white tunic with short sleeves, one of which is hanging off the shoulder. A pair of light colored flat sandals, and a few bracelets on each wrist that change from day to day. Personality: very kind woman, cares deeply for the well being of others; known to be a bit snarky with long-term customers but never malicious. Family: Mosa Corin: Paternal uncle, deceased Weapons, magic, and skills: Capri carries a stiletto knife designed to inject poison; it has a slot in the hilt where specially designed vials of poison can be inserted, however she has not used it for this purpose since the war. A skilled acrobat and dancer, she has spent a few years as an entertainer, and puts those skills to work at her Tavern, The Mourning Ewe, talking to customers about their various personal issues. Capri is a skilled mage, specifically using the elements of wind, water, and lightning Strengths and Weaknesses: Smart and kindhearted, has been known to be overly trusting, but quick to react when someone turns on her. Location: The Mourning Ewe History: Capri was raised on a sheep farm in western Hyrule. when she was 12, during the war, the farm was burned to the ground by a passing battalion from Ganondorf's army. Her family moved into a military camp where her father and Uncle were stationed, and when she was 16 in the last year of the war Capri enlisted as a sell-sword. After the war, she spent some time as a traveling entertainer with a few friends before settling down in Kasuto and opening a tavern; The Mourning Ewe. Spoiler: Kalte Blau Gender: Male Race: Hylian Physical Description: A scrawny 14 year old with snow white hair and cold blue eyes. Wears cotton pants, leather boots, and a dark blue tunic, as well as a pair of leather and steel bracers engraved with runes. Personality: Shy and polite, relatively average otherwise, likes books and talking to people, even if he gets a bit nervous. Family: Rost Smith: Adoptive father Robin Blau: Mother, deceased Albert Blau: Father, deceased Weapons, magic, and skills: Kalte is a promising young mage, specializing in water and ice magic. While inexperienced, he has a strong degree of raw talent that he is working on honing. Does not own or use a standard weapon. knows the basics of runic enchanting Knows the location and title of every book in The Iron Quill by memory. Strengths and Weaknesses: Shy, somewhat nervous, honest, loyal physically weak for his age naturally gifted mage Location: The Iron Quill History: Kalte was born in Rauru 6 years after the war. His parents, Robin and Albert, were friends of Rost Smith who were born during the war but too young to enlist or serve. after the end of the war, his parents and their old friend opened an unnamed book store in Rauru. When Kalte was 3, his parents were killed by raiders while making a trip to Kasuto to acquire manuscripts to expand the store's inventory. With his parents dead, Kalte was left in the care of his godfather, Rost, who adopted Kalte outright and raised the boy as his own Spoiler: Grey Waldgrun Name: Grey Waldgrun Gender: Male Race: Hylian (Human) Physical Description: a tall, thin, lean-muscled man. Grey has messy, dark-brown, shoulder-length hair, and emerald green eyes. He wears a dark blue long-sleeved wool tunic, heavily pocketed brown leather jacket, black linen pants, and sturdy brown leather boots. Personality: Grey is a very kind man; he loves his wife and children dearly, but is not afraid to be tough on his offspring to ensure they are able to survive on their own in the world. His experience in the war has left him somewhat hardened, and he is not afraid to kill or seriously injure those who threaten him; however unlike many former soldiers he holds no hatred for those races which were once a part of Ganondorf's army. Family: Sylvia Waldgrun; wife Garen Waldgrun; son Rost Waldgrun; son Lila Waldgrun; daughter Weapons, magic, and skills: Grey wields a great axe which he has named Steel Hound, that has been engraved with runes which allow him to channel magic through it easily. In addition, he is skilled in the use of a form of magic which physically binds foes through use of elemental chains. The elements used by practitioners of this style vary between individuals, with Grey's aptitudes being for earth and fire. Strengths and Weaknesses: Extremely loyal, honest, and caring. Has been known to be somewhat too trusting and forgiving, except in cases where his family has been put in harms way. Location: Raven's Head Caravan History: A former soldier who married into the caravan two years after the war. He is the current acting leader, and the first since the leadership shifted from being a council towards one elected individual.