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Squamata, Honorless Warrior

Discussion in 'Approved Character Sheets' started by Squamata, Nov 4, 2017.

  1. Squamata

    Squamata Honorless Warrior
    Lizalfos

    Joined:
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    LV: 1

    Aliases:
    Quill
    Rachel
    Name: Squamata (pronounced “SKWAH-matah”)

    Aliases: Honorless Warrior

    Gender: Female

    Race: Lizalfos

    Age: About 16, maybe 17


    Physical Description: Squamata has the green scales and yellow eyes of her people. Her head is smooth, without spires or horns. She is tall and muscular, with swirling white tattoos of her Sept on the scales of her shoulders and arms. She carries no weapon, no armor, and no shield. All she has is the metal gauntlet on her left arm, which covers all the way up to her shoulder. It’s clearly heavy, but she wields it with ease. She wears a simple loincloth tied around her middle, but as a breast-less Lizalfos she does not have a need for any other clothing. However, being ectothermic, she is not as able to regulate her internal body temperature as endothermic animals like Hylians do. Therefore, she will very often wear sweaters at the slightest drop in temperature. These sweaters are simple, and she rarely wears anything ornamented or patterned. Her loincloth is made of a slick material that won’t clog with water, which comes in handy on too-warm days when Squamata goes swimming to cool off.


    Personality: At her core, Squamata is comprised of rage, sheer willpower, and a yearning to restore her honor. She will stop at nothing to redeem herself and regularly throws herself into danger. Shame is worse than death, and Squamata would rather die in honor than continue to live in the shame she has carried since her two defeats at Garen and Rachels’ hands. This thirst to prove her own worth bleeds over into every aspect of her life. She was defeated twice, even when she had the advantage in numbers and surprise, and her faith in her own abilities has been deeply shaken. She will attempt the impossible not only to restore her honor but also out of a need to prove to herself that she is not weak, that she is not a failure who deserved to be outcast.

    Having been raised in a violent, nationalistic, and racist gang, she has very little tact, and she only truly cares for other Lizalfos. She neither likes nor dislikes most other races, but she absolutely abhors the Zora for moving in on her people’s land. She has killed Zora gang members before in skirmishes and does not shy away from killing, but she recognizes that killing outside the very unique situation in Midoro will usually end with her being executed or locked in prison, unable to redeem herself. Therefore, she will not kill a Zora simply for being a Zora. She deeply dislikes magic, partly because she can’t use it and partly because it was the deciding factor in her back-to-back defeats in Midoro. She has clung to the hope of redemption and rejoining her people, but as time passes a troubling question begins to surface: who is she outside of the Sept?

    In short, Squamata is passionate, proud, angry, heavy with shame, insecure, and willful.


    Family: Squamata was raised away from her parents in The Sept, which has since banished her.


    Magical Talents: Squamata, like many of her kind, is able to breathe fire. She does not have other magical powers, but through intense discipline and practice of her combat skills she is able to achieve extraordinary feats of strength and stamina. Squamata has a deep dislike of “mammalian magic,” as she calls it, and only respects rituals and ceremonies that remind her of her people’s ways. Her venom towards magic has only increased since it twice led to her defeat in Midoro.


    Weapons and Talents: Squamata is most skilled with the sword, but after Garen took her sword from her and shamed her by defeating her twice, she has been forbidden to bear arms. Squamata fights unarmed. The closest thing she has to a weapon is her metal gauntlet, which reaches up to her shoulder in the traditional Lizalfos fashion. She is a true warrior, fast and strong, and the color of her scales aids her in sneaking through brush and vegetation. Because of this and her training, she is adept at stealth and is a seasoned hunter. She trains every day to become skilled in unarmed combat, but she still longs for her sword. Until she defeats Garen and regains her honor, she will be unable to wield her sword or any weapon at all.


    Strengths and Weaknesses: Squamata never gives up. She was only a small hatchling when she was taken from her home and inducted into the Sept, and they were brutal to her. They separated her from her family and beat her until she stopped asking where her parents were, stopped begging to go home, and stopped protesting against their violently nationalistic and racist beliefs. They ground her into the dust, but she survived. The rage she felt as a child never went away, and rage burns in the core of her heart even now. This rage gives her great strength and drive, but it also leaves her empty and hollow, which cunning and sensitive opponents can use to cripple her strength at its source. She is heavily invested in attaining honor and avoiding shame, and her yearning to bring honor to her people and redeem herself pushes her to achieve the impossible.

    In battle, Squamata is swift and vicious. Her training focused on movements that were simple, effective, and above all, brutal. Some people look like they are dancing when they fight, but Squamata is not one of them. She was taught to fight in the vicious marsh of Lizalfos-Zora gang warfare, and each kick, thrust, or grab is designed to hurt, to incapacitate, and to kill. There are no “dirty moves” with Squamata; how could there be, when each fight was a matter of life and death? The concept of “below the belt” is foreign to her, and she sees only vulnerable points to target.


    History: Squamata was taken from her family when she was small. The Sept, a group of Lizalfos who fought for Lizalfos control of Blue Maiden, took her and other children for the next generation of warriors. They were cruel and violent, not allowing the children to see or speak of their old families and beating them when they did not agree with and repeat the Sept’s beliefs, and Squamata suffered much at their hands. Her sole focus during this time was on learning what triggered the adults’ bouts of violence. Out of lonely, terrified desperation she clung to the little things, a rare smile, a stayed hand, a gift of food, and formed an emotional attachment to her new family. Obedience became easier as the months went by, and the beatings stopped almost entirely. She listened to their speeches about Zoras ousting their people from their homeland, about the Lizalfos reclaiming their rightful homes, and eventually her shouts of agreement were because she believed them, not just because she wanted to avoid being beaten. The hatred she’d felt towards the Sept for ripping her from her family and beating her shifted to the Zora people, and the Sept stoked it until it consumed her. She trained every day at the art of combat, stealth, and war. She was a defender of her homeland, and with her brothers and sisters she would reclaim it from the Zora invaders.

    Squamata fought in many skirmishes with the Zora as a member of the Sept. The White Peace may have prevented the Zora and the Lizalfos from declaring war on each other, but the gangs still fought and killed each other. The people knew. Some Lizalfos supported the Sept, even if they didn’t join, and sent them gifts of money, food, and supplies. Others denounced the Sept and other groups like it, declaring that they should be trying to make peace with the Zora refugees who had settled on their lands. The more vocal of these were sometimes killed, but Squamata didn’t know anything about that. She fought to protect her people from the Zora and never harmed a fellow Lizalfos; it was Zora soldiers she killed. They killed her brothers and sisters after taking their land, and she killed them without regret, with only pride at doing her people a service.

    All that changed when she met Garen. A Zora merchant had been charging Lizalfos twice as much as he asked of Zora customers, and Squamata had gone to convince him to be fair and stop discriminating with the diplomatic powers of her fists. She’d taken two of her brethren with her, and all three of them had been surprised by a passing Rachel and Garen. Garen bound her with magical chains, humiliating her in front of the enemy and her fellow warriors, and Rachel had shamed her by putting her into a magical sleep. They had defeated her, but worse, they had demonstrated that they saw her as such an insignificant threat that they hadn’t needed to kill her. They had left her alive, and the Sept saw this as a great dishonor. Squamata had shamed herself, and by extension the Sept, in front of the Zora, and it was her duty to redeem herself. She tracked the pair down later, but Garen sprung her trap, and she was defeated by his magic once more. He killed one of her warriors and gravely injured her, and it was only Rachel’s mortal wound that distracted Garen long enough for the last Lizalfos to drag a thrashing, whimpering Squamata to safety. The last thing she saw before she passed out from blood loss was a pair of Zora arriving on the scene to witness her utter defeat.

    The Sept’s shamans nursed her back to health with their balms and chants, and she faced trial before a council of her elders. Squamata had been defeated not once but twice by the same warrior in front of her fellow Lizalfos and multiple Zora. She had been disarmed and beaten nearly to death, and her failure had resulted in the death of a valued warrior of the Sept. She was stripped of her weapons and insignia. She had been dishonored by the Hylians Garen and Rachel, and she had brought the deepest shame upon her family and her people. She was no longer fit to fight as a member of the sept. She was banished from the marshes of Midoro. She was an honorless, people-less warrior, and because she had been disarmed she would not be allowed to bear arms until she redeemed herself. Only by killing Rachel and Garen and presenting their mangled bodies to the Sept would she be allowed back into their midst. And even then, she could not merely right her wrong; her defeats had not only hurt her but her people, and so to truly redeem herself she must do her people a great service. To be accepted back into the Sept, she would not only need to kill Rachel and Garen, but she would also have to do great honor to the Lizalfos race.

    Squamata left Midoro for the first time, wearing nothing but a loincloth and her iron arm guard. Her quest is simple: to regain her honor. She would accomplish great deeds, and she would earn her place back among her people.
     
    #1 Squamata, Nov 4, 2017
    Last edited: Mar 20, 2018
  2. Kaepora Gaebora

    Kaepora Gaebora Your Friendly Neighbourhood Owl Sage
    Scribe

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    LV: 3

    Hoot hoot! More Lizalfos are always welcome. You are approved! Good luck on your quest to restore your honor, hoo!
     
  3. Squamata

    Squamata Honorless Warrior
    Lizalfos

    Joined:
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    LV: 1

    Aliases:
    Quill
    Rachel
    Thread Track List

    Squamata's first appearance was in Turf War Investigations, where she was a minor antagonist to Rachel and Garen's journey into Blue Maiden. There the yet-unnamed Squamata was beating up a Zora with Anolis and Pardalis, two of her fellow warriors from the Sept. Garen quickly incapacitated all three with his chains, and Rachel cast all three into a deep sleep. When Squamata awoke, all three were alone. The Hylians had apparently deemed them completely unthreatening and allowed them to live. They hadn't even been incarcerated. Their blood burning, the three slunk back to the Sept before the injured Zora's kin could find them.

    When the Sept's leaders heard of what had happened, they mocked Squamata and the others for their failure and humiliation. Determined to restore their names, they went out and set a trap for Rachel and Garen in Governments and Gangs. Squamata fought valiantly, but Garen eventually snared her with his chains. Anolis responded by holding a knife to Rachel's neck, but Garen killed him. He managed to slit the woman's throat while he fell, and while Garen was distracted Pardalis was able to grab Squamata and haul her away from the battlefield. Squamata struggled to return to the fight, but she was weak from blood loss and was unable to stop Pardalis from dragging her away. She passed out and did not waken again until they had reached the Sept.

    Squamata and Pardalis were judged, and Squamata was exiled from Midoro. Her next appearance was in The Silver Stag. She had seen the posters calling for adventurers and had set out to meet Daman Rask about his quest. Daman was searching for a cure for Lake Hylia's poisoning, and Squamata was thrilled at the prospect of such a grand adventure. Not only would her deeds win her great glory, but there was a chance that restoring Lake Hylia would cause the Zora in Blue Maiden to return to their homeland and leave the marshes for good. Daman's quest was exactly what Squamata had been looking for, but unfortunately (for both OoC and IC reasons) she was unable to pursue this quest. Rauru was Wary of Lizalfos, and for some reason she'd gotten on the wrong side of the guards. She was cast out of Rauru before she could learn more of Daman's plans. (OoC, the thread stalled to death)

    She was waiting for Daman to move out of the village so she could catch him when she heard screams in Smoke in the Outskirts. She found Moone being accosted by a pack of Moblins. With the aid of Varus, who was firing unseen from the trees, she killed the Moblins attacking him and breathed a sigh of satisfaction. It felt good to release all the pent-up aggression from being chucked out of town earlier. It turned out, however, that Varus was a complete psychopath. He aimed his crossbow at her and, without firing, put it back down, which completely pissed her off. She was partway through yelling at him about weapon safety and taking shit seriously when another Lizalfos wandered up and Varus shot straight at the newcomer's head. Squamata tried to rush forward, but he shot at her feet and then dashed off into the trees. The other Lizalfos only mildly injured, Squamata raced after him, determined to catch him and kill him for attempting to murder an innocent kin of hers.

    Before she could reach the trees he'd fled into, however, Moone threw a bottle of Rot-Glue at her. It impacted the back of her head and sent her stumbling. The bottle exploded into goo, and she slipped and fell on her back. The stuff sealed her to the ground, pinning her so she couldn't move her arms, her legs, or even her head. The smell was so nauseating to her acute senses that she vomited. Unfortunately, because she was stuck on her back she was unable to expel the puke, and it pooled in her mouth, cutting off her air supply. She drowned in her own vomit. With this final humiliation, Squamata's spirit began the lonely road through the shadowy outskirts and on to the spirit world. Guided by an owl, Squamata's soul made its way back to where its journey had began, to a small depression in the mud where her egg had been lain so many years ago. The flame that burned there would release her from the ties of the world and allow her to pass on to where her ancestors resided, but just as she pressed herself into the divine flame Moone cast a spell that restarted her heart. She returned to the world of the living, though something- she did not know what- had changed within her.

    She recovered in a nearby hamlet with Moone, who taught her something of alchemy and awakened a passion inside her. Up until that point all she had thought of was winning glory and returning to her people, but now something new- something unique to herself- was being born within her. If she had remained with her people, her experience in the borderlands would have brought her to the shamans' caves for training and tutelage. She hadn't the knowledge of her ancestors, but she yearned to understand anyway. Alchemy, the scientific art of potion-brewing, was a piece of it, but there was something more, something deeper, she would seek. She and Moone returned to the Moblins' cave to find what they had been so keen on protecting and found a wagon loaded with goods stored inside. That would bring money she could use on her quests. More importantly to Squamata, the cave had good access to hunting, an isolated location in the forest while still being within a short journey to Rauru, a steady supply of water, and an emergency supply of mushrooms. It was a perfect base for her while she sought glory, honor, and whatever secrets of the spirit she could divine.

    She bid farewell to Moone and went to where they had fought the Moblins earlier. There she found Varus' tracks. Determined to hunt the psychopath, both to exact retribution for trying to kill her kin and to stop him from killing another Lizalfos, she set off after him.
     

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